BLOODGHOST

Daily drawings from me to you. (Cause I love you.)

Also OH MY GOD. You know how my Adventure Time RPG has the “Trouble in the Bubble Kingdom” adventure at the end? And see how bubble people are now sorta canon?!

I thought it was cool. :P

SEE THE GAME HERE! :)

Anonymous asked: Hows your adventure time RPG coming along?

I mean I’ve basically stopped working on it. I think I’m making sporadic corrections to the master file whenever I stumble upon some criticism on forums/blogs. (Feedback is, as always, low.) At some point I’ll release a “finished” version, probably marking some seasoned anniversary of the very first release.

EDIT - Oh WHOA yesterday was totally the 1 year anniversary why did no one tell me?! Now we’re all gonna have to wait another year for the big anniversary special edition!

Anonymous asked: I want to do your D&D things but I want to do it with people over the internet! Do you know anything I can use to show grids and maps or something (without having to livestream it)? It doesn't have to even have to look perfect or great and have a bunch of functions just even a simple grid thing with a pen tool or something would be great.

EDIT: As my intelligent and surely attractive follower soycrates points out, the collective vigor of the internet has already created the perfect solution: roll20.net, designed for any and all kinds of online roleplaying. Thanks, soycrates.

My own fumbling and low-tech attempts at wrangling online gaming include:

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anagrammaton asked: Helloooo, quick question about the Adventure Time game. How would you do magic items? There aren't any included in the .pdf, and so far I've just been dealing with it by giving my more AD&Dy freeform magic items that just do things rather than having codified mechanical effects. Did you intend that level-appropriate magic items from 4e be used in ATRPG though? Thanks for going to all this trouble, great game!

I have a big problem with magic items as they are presented in 4e, mostly in that at low levels they are essentially just damage boosters whereas at ludicrously high levels they actually start being somewhat creative and fun. I honestly didn’t want to deal with magic items cause it’s a bit of a can of worms but your idea to use the AD&D type utility magic items is really cool and probably more like what I would do, had I included any.

Hey guys, so this is probably a little premature but I wanted to share anyway. After having done the Adventure Time RPG I got really excited about making RPGs and wanted to make my own. So I am! It’s called Young Blood and it’s about kids and aliens and meta-gaming and I want people’s input throughout the entire process. So check it out! [LINK]

Hey guys, so this is probably a little premature but I wanted to share anyway. After having done the Adventure Time RPG I got really excited about making RPGs and wanted to make my own. So I am! It’s called Young Blood and it’s about kids and aliens and meta-gaming and I want people’s input throughout the entire process. So check it out! [LINK]

Young Blood

IT’S HERE!
After many months, the utterly complete version of the Unofficial Adventure Time Roleplaying Game is ready! This means we’re rolling it into “beta” status! Some of the awesome features included are;

- 17 playable species and 6 classes!
- Like, 50+ monsters directly from the show!
- A full 17 page adventure to introduce people to the game!
- Other stuff I forgot!

GET IT HERE: http://www.mediafire.com/?ia9628cdx6zacwb

Also, don’t forget that a friend of mine made this super awesome
Online Character Generator

Cause who wants to do lots of hard sums? Nobody that’s who.

As always, please play, share, and send me feedback either through the ask button or via email! I want this thing to keep getting better and better!

NOTE -  Though I’m not releasing a new version just for this, people reading this original post should note that hit points should be initially calculated using your constitution SCORE, not your constitution MODIFIER. This has been rectified in the character generator.

A new version of the Adventure Time Roleplaying Game Handbook is here! This update should make the game playable, even for beginners! 132 pages of fun!

New features:
- Improved lexicographic compatibility (fixed a lot of spelling errors)
- Added the Combat chapter
- More pictures
- Added Snow Goons to the Big Book of Dangers, cause I accidentally left them out.

GET IT HERE: http://www.mediafire.com/?be20ch2n8d07y6o

ALSO: I am proud to link you to the first ever AT Character Generator! Made by a handsome and intelligent friend of mine, it’s perfect for making all the characters for your next campaign if you’re too lazy to do sums and stuff!

http://jdt.nmtechgroup.com/AT_CharacterGenerator/

Again, please play, check for errors, and SHARE this handbook with everyone who likes either tabletop gaming or Adventure Time! And send me feedback!!!

GREAT NEWS!!!

The Adventure Time Roleplaying Game, Alpha 2.0 is now HERE!!! NOW OVER 100 PAGES OF MATERIAL!

Updates:
- Crystal person and cloud person powers were slightly modified
- THE BIG BOOK OF DANGERS WAS ADDED!!!

Download it here: http://www.mediafire.com/?y8dmt7d1l4g4r5c

It’s probably riddled with errors so PLEASE, PLEASE, send me any feedback you might have. Happy adventuring!

THE ADVENTURE TIME ROLEPLAYING GAME IS HERE (SORT OF)

After a brief eternity I am proud, oh so proud, to present you the first alpha build of the Adventure Time Roleplaying Game Handbook! Completely fan made and based heavily off D&D 4E, this alpha build contains everything you need to build a character to adventure in the Land of Ooo!

What it does not include is rules on combat and a monster handbook. This is why I am looking for players experienced with 4th Edition Dungeons and Dragons to play-test this thing! Please download it, play a session using these characters and classes, and send me a message with feedback. (THAT IS THE MOST IMPORTANT STEP.)

The entire handbook can be downloaded here: http://www.mediafire.com/?dm1fqlnviki1f4t (version 001.1)

EDIT - Thank you so much for all the reblogs! I enabled questions on this blog and also made a minor update to the handbook to contain my email. You can contact me with feedback here or at ilitchev@gmail.com.